<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Undeads Dev Logs: 15th of September - 19th of September 2025]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1758703308044-75cc7e75-4f50-4f7b-ab88-65651837fe04-image.png" alt="75cc7e75-4f50-4f7b-ab88-65651837fe04-image.png" class=" img-fluid img-markdown" /> Game Design</p>
<p dir="auto">Done:</p>
<p dir="auto">Item names fixes</p>
<p dir="auto">Presentation text</p>
<p dir="auto">Presentation video</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Reviewing feedback</p>
<p dir="auto">Creating a roadmap for development</p>
<p dir="auto">Character level-up</p>
<p dir="auto">Crafting</p>
<p dir="auto">Monetization LiveOps</p>
<p dir="auto">Different types of enemies</p>
<p dir="auto">Development: Client</p>
<p dir="auto">Done:</p>
<p dir="auto">Improved quality of moving items in the lobby without pauses</p>
<p dir="auto">Fixed stacking of consumables in a full backpack</p>
<p dir="auto">Fixed long reloading bug and reload animations</p>
<p dir="auto">Fixed bug where user could not equip a weapon with a full backpack</p>
<p dir="auto">Fixed tooltip clipping and permanent tooltip in loot</p>
<p dir="auto">Improved Game Exit flow and fixed Game Exit from Battle</p>
<p dir="auto">Implemented “Not Enough Currency” notification when buying items in the Shop</p>
<p dir="auto">Fixed localisation issues for character descriptions</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Drones in lobby: buy, move, equip</p>
<p dir="auto">Prevent drones from getting lost upon player death if purchased</p>
<p dir="auto">Drone tooltips (Characteristics, Best deals)</p>
<p dir="auto">“You already have this character” notification when buying Character Skin in Shop</p>
<p dir="auto">Development: Game Server</p>
<p dir="auto">Done:</p>
<p dir="auto">Fixed stacking of consumables in a full backpack</p>
<p dir="auto">Fixed bug where user could not equip a weapon with a full backpack</p>
<p dir="auto">Drones navmesh</p>
<p dir="auto">Research Drones movement and attack</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Drones in lobby, equipment, backpack, shop, and inventory</p>
<p dir="auto">Drones behavior states</p>
<p dir="auto">Development: Backend</p>
<p dir="auto">Done:</p>
<p dir="auto">Merged and migrated all services from QA to Stage</p>
<p dir="auto">Fixed bug when sending matches to the archive on Dev</p>
<p dir="auto">Fixed infinite waiting for matchmaking bug</p>
<p dir="auto">Optimized matchmaking for faster server-assigned response</p>
<p dir="auto">Fixed CSV configuration uploading for Shop Proposals on Admin Panel</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Preparing production services</p>
<p dir="auto">Admin Panel migration feature between environments</p>
<p dir="auto">Animation</p>
<p dir="auto">Done:</p>
<p dir="auto">Diagnosed and analyzed Blade_Attack animation issues in Unity</p>
<p dir="auto">Identified root cause: rig differences between Blender and Unity (single vs. double shoulder bone)</p>
<p dir="auto">Tested import settings and blending modes; temporary solution via Override blending mode</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Correct animation for Additive Blending in Blender</p>
<p dir="auto">Research “bridging” bone to unify shoulder bones</p>
<p dir="auto">Plan detailed integration workflow for future animations in Additive mode</p>
<p dir="auto">Tech Art</p>
<p dir="auto">Done:</p>
<p dir="auto">Level design fixes</p>
<p dir="auto">Shader polishing</p>
<p dir="auto">Bug fixes</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Fix holes in map borders</p>
<p dir="auto">Fix colliders for multiple objects on map</p>
<p dir="auto">Fix skins’ visual representation</p>
<p dir="auto">General bug fixing and level design improvements</p>
<p dir="auto">UI/UX</p>
<p dir="auto">Done:</p>
<p dir="auto">Implemented Icon State</p>
<p dir="auto">In Progress:</p>
<p dir="auto">License agreement pop-up</p>
]]></description><link>https://undeads.com/forum/topic/3091/undeads-dev-logs-15th-of-september-19th-of-september-2025</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 18:02:09 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/3091.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 24 Sep 2025 08:41:54 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Undeads Dev Logs: 15th of September - 19th of September 2025 on Sat, 08 Nov 2025 04:02:16 GMT]]></title><description><![CDATA[<p dir="auto">Backend optimizations like faster matchmaking + bug fixes = underrated but huge quality upgrades for gameplay flow. <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/26a1.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--zap" style="height:23px;width:auto;vertical-align:middle" title="⚡" alt="⚡" /></p>
]]></description><link>https://undeads.com/forum/post/20164</link><guid isPermaLink="true">https://undeads.com/forum/post/20164</guid><dc:creator><![CDATA[EmTeam]]></dc:creator><pubDate>Sat, 08 Nov 2025 04:02:16 GMT</pubDate></item><item><title><![CDATA[Reply to Undeads Dev Logs: 15th of September - 19th of September 2025 on Thu, 25 Sep 2025 10:24:51 GMT]]></title><description><![CDATA[<p dir="auto">nice update</p>
]]></description><link>https://undeads.com/forum/post/8041</link><guid isPermaLink="true">https://undeads.com/forum/post/8041</guid><dc:creator><![CDATA[Pitchfork_IS_power]]></dc:creator><pubDate>Thu, 25 Sep 2025 10:24:51 GMT</pubDate></item><item><title><![CDATA[Reply to Undeads Dev Logs: 15th of September - 19th of September 2025 on Wed, 24 Sep 2025 09:00:28 GMT]]></title><description><![CDATA[<p dir="auto">Drone features in progress sound awesome <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f525.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--fire" style="height:23px;width:auto;vertical-align:middle" title="🔥" alt="🔥" /> Can’t wait to test buy/equip mechanics and see how they change gameplay. <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f916.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--robot_face" style="height:23px;width:auto;vertical-align:middle" title="🤖" alt="🤖" /></p>
]]></description><link>https://undeads.com/forum/post/7648</link><guid isPermaLink="true">https://undeads.com/forum/post/7648</guid><dc:creator><![CDATA[EmTeam]]></dc:creator><pubDate>Wed, 24 Sep 2025 09:00:28 GMT</pubDate></item><item><title><![CDATA[Reply to Undeads Dev Logs: 15th of September - 19th of September 2025 on Wed, 24 Sep 2025 08:59:22 GMT]]></title><description><![CDATA[<p dir="auto">Backend optimizations like faster matchmaking + bug fixes = underrated but huge quality upgrades for gameplay flow. <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/26a1.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--zap" style="height:23px;width:auto;vertical-align:middle" title="⚡" alt="⚡" /></p>
]]></description><link>https://undeads.com/forum/post/7647</link><guid isPermaLink="true">https://undeads.com/forum/post/7647</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Wed, 24 Sep 2025 08:59:22 GMT</pubDate></item><item><title><![CDATA[Reply to Undeads Dev Logs: 15th of September - 19th of September 2025 on Wed, 24 Sep 2025 08:58:34 GMT]]></title><description><![CDATA[<p dir="auto">Level design + shader polishing + bug fixes all add up. Excited to see the map looking cleaner and more immersive. <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f30d.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--earth_africa" style="height:23px;width:auto;vertical-align:middle" title="🌍" alt="🌍" /></p>
]]></description><link>https://undeads.com/forum/post/7646</link><guid isPermaLink="true">https://undeads.com/forum/post/7646</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Wed, 24 Sep 2025 08:58:34 GMT</pubDate></item><item><title><![CDATA[Reply to Undeads Dev Logs: 15th of September - 19th of September 2025 on Wed, 24 Sep 2025 08:57:34 GMT]]></title><description><![CDATA[<p dir="auto">Huge progress this week <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f44f.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--clap" style="height:23px;width:auto;vertical-align:middle" title="👏" alt="👏" /> love seeing fixes from lobby items to reloading bugs — polish makes a big difference for players. <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3ae.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--video_game" style="height:23px;width:auto;vertical-align:middle" title="🎮" alt="🎮" /></p>
]]></description><link>https://undeads.com/forum/post/7645</link><guid isPermaLink="true">https://undeads.com/forum/post/7645</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Wed, 24 Sep 2025 08:57:34 GMT</pubDate></item></channel></rss>