<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[U.S. Gaming Trends Highlight Reliance on a Core Player Base]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1759993242053-6f3ddde8-e15b-48be-b988-c404e266c25e-image.png" alt="6f3ddde8-e15b-48be-b988-c404e266c25e-image.png" class=" img-fluid img-markdown" /><br />
A Circana Q3 2025 report shows that 63% of U.S. gamers purchase no more than two games per year, with 33% not buying any titles at all. Only 4% of players buy more than one game per month, while 10% purchase one monthly.</p>
<p dir="auto">The data highlights a growing reliance on a small segment of hyper-enthusiast, price-insensitive players to sustain premium game sales. Many gamers now favor long-running live-service titles or subscription services like Xbox Game Pass, PlayStation Plus, and Netflix Games over buying new releases.</p>
]]></description><link>https://undeads.com/forum/topic/4950/u.s.-gaming-trends-highlight-reliance-on-a-core-player-base</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 11:58:47 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/4950.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 09 Oct 2025 07:00:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to U.S. Gaming Trends Highlight Reliance on a Core Player Base on Fri, 10 Oct 2025 05:15:58 GMT]]></title><description><![CDATA[<p dir="auto">U.S. gamers purchase no more than two games per year.<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f607.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--innocent" style="height:23px;width:auto;vertical-align:middle" title="😇" alt="😇" /></p>
]]></description><link>https://undeads.com/forum/post/12771</link><guid isPermaLink="true">https://undeads.com/forum/post/12771</guid><dc:creator><![CDATA[alex10]]></dc:creator><pubDate>Fri, 10 Oct 2025 05:15:58 GMT</pubDate></item><item><title><![CDATA[Reply to U.S. Gaming Trends Highlight Reliance on a Core Player Base on Thu, 09 Oct 2025 15:26:16 GMT]]></title><description><![CDATA[<p dir="auto">It’s interesting how core gamers keep the entire ecosystem alive while casuals come and go.</p>
]]></description><link>https://undeads.com/forum/post/12717</link><guid isPermaLink="true">https://undeads.com/forum/post/12717</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Thu, 09 Oct 2025 15:26:16 GMT</pubDate></item><item><title><![CDATA[Reply to U.S. Gaming Trends Highlight Reliance on a Core Player Base on Thu, 09 Oct 2025 15:21:14 GMT]]></title><description><![CDATA[<p dir="auto">The U.S. gaming market really depends on loyal core players. Without them, new titles wouldn’t sustain for long.</p>
]]></description><link>https://undeads.com/forum/post/12700</link><guid isPermaLink="true">https://undeads.com/forum/post/12700</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Thu, 09 Oct 2025 15:21:14 GMT</pubDate></item></channel></rss>