<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[New Game Soon Undeads Fighters?? Just saw it on official page]]></title><description><![CDATA[<p dir="auto">Base Under Siege — Recruit, Upgrade, Survive the Zombie Waves 🧟‍<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2640.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--female_sign" style="height:23px;width:auto;vertical-align:middle" title="♀" alt="♀" />️<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f6e1.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--shield" style="height:23px;width:auto;vertical-align:middle" title="🛡" alt="🛡" />️</p>
<p dir="auto">The rules are simple: hold the base, save survivors, and outlast the horde.</p>
<pre><code>Wave-based survival: Each level brings tougher, faster, and more diverse zombies.

Rescue &amp; recruit: Find new survivors and build a squad to boost your odds.

Auto-combat squad: Team members auto-shoot nearby enemies — you handle macro calls.

Deep progression: Upgrade the base, level up team members, and kit them with better weapons.

Tactical choices: Who do you rescue first? Which upgrades now, which later? Your calls decide the run.
</code></pre>
<p dir="auto">TL;DR: Save people, stack firepower, and turn your base into a last-stand fortress.<br />
Who’s ready to micromanage the apocalypse? <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f527.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--wrench" style="height:23px;width:auto;vertical-align:middle" title="🔧" alt="🔧" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f52b.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--gun" style="height:23px;width:auto;vertical-align:middle" title="🔫" alt="🔫" /></p>
]]></description><link>https://undeads.com/forum/topic/676/new-game-soon-undeads-fighters-just-saw-it-on-official-page</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 19:18:30 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/676.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 10 Aug 2025 06:35:12 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sat, 13 Dec 2025 20:35:13 GMT]]></title><description><![CDATA[<p dir="auto">This approach reduces risk and aligns perfectly with smart product thinking.</p>
]]></description><link>https://undeads.com/forum/post/30841</link><guid isPermaLink="true">https://undeads.com/forum/post/30841</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Sat, 13 Dec 2025 20:35:13 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Thu, 04 Dec 2025 15:41:48 GMT]]></title><description><![CDATA[<p dir="auto">Binance stepping up quality checks signals a cleaner marketplace ahead.</p>
]]></description><link>https://undeads.com/forum/post/28105</link><guid isPermaLink="true">https://undeads.com/forum/post/28105</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Thu, 04 Dec 2025 15:41:48 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Wed, 03 Dec 2025 19:37:53 GMT]]></title><description><![CDATA[<p dir="auto">Hedera matters because it brings enterprise-grade performance to Web3.</p>
]]></description><link>https://undeads.com/forum/post/27900</link><guid isPermaLink="true">https://undeads.com/forum/post/27900</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Wed, 03 Dec 2025 19:37:53 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Wed, 03 Dec 2025 13:13:53 GMT]]></title><description><![CDATA[<p dir="auto">The Cayman Islands provide a favorable structure for DAOs seeking regulatory stability.</p>
]]></description><link>https://undeads.com/forum/post/27856</link><guid isPermaLink="true">https://undeads.com/forum/post/27856</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Wed, 03 Dec 2025 13:13:53 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Tue, 02 Dec 2025 19:31:26 GMT]]></title><description><![CDATA[<p dir="auto">Fiverr’s shift to AI is reshaping the platform—and not everyone benefits.</p>
]]></description><link>https://undeads.com/forum/post/27683</link><guid isPermaLink="true">https://undeads.com/forum/post/27683</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Tue, 02 Dec 2025 19:31:26 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Tue, 02 Dec 2025 14:32:12 GMT]]></title><description><![CDATA[<p dir="auto">Automation brings speed and precision, but human oversight ensures ethical and transparent responses. In crypto, the smartest security combines machines and humans.</p>
]]></description><link>https://undeads.com/forum/post/27521</link><guid isPermaLink="true">https://undeads.com/forum/post/27521</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Tue, 02 Dec 2025 14:32:12 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sun, 30 Nov 2025 21:20:38 GMT]]></title><description><![CDATA[<p dir="auto">The rules are simple: hold the base, save survivors, and outlast the horde.</p>
]]></description><link>https://undeads.com/forum/post/27129</link><guid isPermaLink="true">https://undeads.com/forum/post/27129</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Sun, 30 Nov 2025 21:20:38 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sun, 30 Nov 2025 14:21:28 GMT]]></title><description><![CDATA[<p dir="auto">TL;DR: Save people, stack firepower, and turn your base into a last-stand fortress.<br />
Who’s ready to micromanage the apocalypse? <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f527.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--wrench" style="height:23px;width:auto;vertical-align:middle" title="🔧" alt="🔧" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f52b.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--gun" style="height:23px;width:auto;vertical-align:middle" title="🔫" alt="🔫" /></p>
]]></description><link>https://undeads.com/forum/post/27123</link><guid isPermaLink="true">https://undeads.com/forum/post/27123</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Sun, 30 Nov 2025 14:21:28 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sun, 30 Nov 2025 03:31:23 GMT]]></title><description><![CDATA[<p dir="auto">Who do you rescue first? Which upgrades now, which later? Your calls decide the run.</p>
]]></description><link>https://undeads.com/forum/post/26839</link><guid isPermaLink="true">https://undeads.com/forum/post/26839</guid><dc:creator><![CDATA[Abdul Khan]]></dc:creator><pubDate>Sun, 30 Nov 2025 03:31:23 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sat, 29 Nov 2025 12:18:54 GMT]]></title><description><![CDATA[<p dir="auto">Who’s ready to micromanage the apocalypse? <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f527.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--wrench" style="height:23px;width:auto;vertical-align:middle" title="🔧" alt="🔧" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f52b.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--gun" style="height:23px;width:auto;vertical-align:middle" title="🔫" alt="🔫" /></p>
]]></description><link>https://undeads.com/forum/post/26807</link><guid isPermaLink="true">https://undeads.com/forum/post/26807</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Sat, 29 Nov 2025 12:18:54 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sat, 29 Nov 2025 03:01:58 GMT]]></title><description><![CDATA[<p dir="auto">This thread perfectly captures that “strategy-meets-chaos” sweet spot — feels like XCOM but with zombies and desperation 🧟‍<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2642.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--male_sign" style="height:23px;width:auto;vertical-align:middle" title="♂" alt="♂" />️<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3af.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--dart" style="height:23px;width:auto;vertical-align:middle" title="🎯" alt="🎯" /></p>
]]></description><link>https://undeads.com/forum/post/26519</link><guid isPermaLink="true">https://undeads.com/forum/post/26519</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Sat, 29 Nov 2025 03:01:58 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sat, 18 Oct 2025 05:00:24 GMT]]></title><description><![CDATA[<p dir="auto">hold the base, save survivors, and outlast the horde.</p>
]]></description><link>https://undeads.com/forum/post/15285</link><guid isPermaLink="true">https://undeads.com/forum/post/15285</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Sat, 18 Oct 2025 05:00:24 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Thu, 16 Oct 2025 19:52:03 GMT]]></title><description><![CDATA[<p dir="auto">TL;DR: Save people, stack firepower, and turn your base into a last-stand fortress.<br />
Who’s ready to micromanage the apocalypse? <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f527.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--wrench" style="height:23px;width:auto;vertical-align:middle" title="🔧" alt="🔧" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f52b.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--gun" style="height:23px;width:auto;vertical-align:middle" title="🔫" alt="🔫" /></p>
]]></description><link>https://undeads.com/forum/post/15016</link><guid isPermaLink="true">https://undeads.com/forum/post/15016</guid><dc:creator><![CDATA[EmTeam]]></dc:creator><pubDate>Thu, 16 Oct 2025 19:52:03 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Wed, 15 Oct 2025 19:38:18 GMT]]></title><description><![CDATA[<p dir="auto">This thread perfectly captures that “strategy-meets-chaos” sweet spot — feels like XCOM but with zombies and desperation 🧟‍<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2642.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--male_sign" style="height:23px;width:auto;vertical-align:middle" title="♂" alt="♂" />️<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3af.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--dart" style="height:23px;width:auto;vertical-align:middle" title="🎯" alt="🎯" /></p>
]]></description><link>https://undeads.com/forum/post/14670</link><guid isPermaLink="true">https://undeads.com/forum/post/14670</guid><dc:creator><![CDATA[Swipe]]></dc:creator><pubDate>Wed, 15 Oct 2025 19:38:18 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Wed, 15 Oct 2025 13:27:48 GMT]]></title><description><![CDATA[<p dir="auto">Wave-based survival: Each level brings tougher, faster, and more diverse zombies.</p>
<p dir="auto">Rescue &amp; recruit: Find new survivors and build a squad to boost your odds.</p>
<p dir="auto">Auto-combat squad: Team members auto-shoot nearby enemies — you handle macro calls.</p>
<p dir="auto">Deep progression: Upgrade the base, level up team members, and kit them with better weapons.</p>
<p dir="auto">Tactical choices: Who do you rescue</p>
]]></description><link>https://undeads.com/forum/post/14663</link><guid isPermaLink="true">https://undeads.com/forum/post/14663</guid><dc:creator><![CDATA[EmTeam]]></dc:creator><pubDate>Wed, 15 Oct 2025 13:27:48 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Tue, 14 Oct 2025 11:08:49 GMT]]></title><description><![CDATA[<p dir="auto">Yea<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /></p>
]]></description><link>https://undeads.com/forum/post/14234</link><guid isPermaLink="true">https://undeads.com/forum/post/14234</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Tue, 14 Oct 2025 11:08:49 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sun, 10 Aug 2025 18:00:40 GMT]]></title><description><![CDATA[<p dir="auto">The “rescue first or upgrade first” dilemma is such a clever tension point — do you gamble on finding a high-value survivor early, or play it safe and shore up defenses before the next wave hits? That kind of tactical choice can make or break a run, especially in late-game zombie rushes.Upgrading both the base and individual squad members keeps progression satisfying on multiple fronts. And with each wave getting tougher and more varied, you’ll probably need to mix specialist loadouts (snipers, shotgunners, etc.) with generalist fighters to stay alive.If the devs keep adding enemy variety, new survivor classes, and maybe even co-op down the line, this could become a seriously addictive last-stand fortress sim.</p>
]]></description><link>https://undeads.com/forum/post/2330</link><guid isPermaLink="true">https://undeads.com/forum/post/2330</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Sun, 10 Aug 2025 18:00:40 GMT</pubDate></item><item><title><![CDATA[Reply to New Game Soon Undeads Fighters?? Just saw it on official page on Sun, 10 Aug 2025 18:00:04 GMT]]></title><description><![CDATA[<p dir="auto">Wave-based survival games always hit differently when there’s a solid mix of strategy and progression, and this one seems to nail it. The rescue-and-recruit mechanic adds way more depth than just “shoot the zombies” — now you’re making real trade-offs between growing your squad and keeping the base intact.I like the auto-combat squad approach too. It frees you up to focus on macro calls — deciding when to repair, when to upgrade weapons, and who gets the next big gear drop. That’s the kind of layered gameplay that keeps runs fresh.If the difficulty curve is tuned right, the decision of which upgrades to prioritize (base defense vs. squad firepower) could make every playthrough feel unique. Definitely sounds like one to sink some serious time into.</p>
]]></description><link>https://undeads.com/forum/post/2329</link><guid isPermaLink="true">https://undeads.com/forum/post/2329</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Sun, 10 Aug 2025 18:00:04 GMT</pubDate></item></channel></rss>