<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Undeads Devs Log: 8th of September - 12th of September 2025]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1758278591556-1bc2db79-30a6-427d-9edf-bdb9882e5831-image.png" alt="1bc2db79-30a6-427d-9edf-bdb9882e5831-image.png" class=" img-fluid img-markdown" /> Development: Client</p>
<p dir="auto">Done:</p>
<p dir="auto">Character rotation in the lobby</p>
<p dir="auto">Stretchable weapon tooltip</p>
<p dir="auto">Affixes on weapon tooltips</p>
<p dir="auto">Refactor Characteristic widget (added influence of affixes on character parameters)</p>
<p dir="auto">Update player icons</p>
<p dir="auto">Minor visual bug fixes</p>
<p dir="auto">Remove ping</p>
<p dir="auto">Temporary drone prefab and sync drone position</p>
<p dir="auto">Updated Undeads logo</p>
<p dir="auto">Fixed FTUE breaking bug when releasing items into wrong inventory sections</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Tooltip clipping in 4K</p>
<p dir="auto">Improve move operations speed in the lobby (moving items and weapons)</p>
<p dir="auto">Low stamina tooltip</p>
<p dir="auto">Shotgun long reloading</p>
<p dir="auto">Minor visual bug fixes</p>
<p dir="auto">Character Animator rework and polishing</p>
<p dir="auto">Hip Fire feature</p>
<p dir="auto">Development: Game Server</p>
<p dir="auto">Done:</p>
<p dir="auto">Drone creation</p>
<p dir="auto">Initialization of drone behavior</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Drone patrol behavior</p>
<p dir="auto">Development: Backend</p>
<p dir="auto">Done:</p>
<p dir="auto">Fixed bug where drones don’t appear in game server</p>
<p dir="auto">Toggle “FromShop” for drone generation in Admin Panel for testing</p>
<p dir="auto">Fixed ammo count default value bug after weapon purchase</p>
<p dir="auto">Fixed Broker mass transit exception between microservices</p>
<p dir="auto">Edgegap web client optimization with timeout configuration</p>
<p dir="auto">In Progress:</p>
<p dir="auto">Production environment preparation</p>
<p dir="auto">Animation</p>
<p dir="auto">Done:</p>
<p dir="auto">Created new animations for drones: Rotation_Right, Drone_Activation, Character_Drone_Activation</p>
]]></description><link>https://undeads.com/forum/topic/683/undeads-devs-log-8th-of-september-12th-of-september-2025</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 05:48:25 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/683.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 11 Aug 2025 06:57:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Undeads Devs Log: 8th of September - 12th of September 2025 on Tue, 16 Sep 2025 03:43:34 GMT]]></title><description><![CDATA[<p dir="auto">Wow its cool !!!!</p>
]]></description><link>https://undeads.com/forum/post/4871</link><guid isPermaLink="true">https://undeads.com/forum/post/4871</guid><dc:creator><![CDATA[Swipe]]></dc:creator><pubDate>Tue, 16 Sep 2025 03:43:34 GMT</pubDate></item><item><title><![CDATA[Reply to Undeads Devs Log: 8th of September - 12th of September 2025 on Mon, 15 Sep 2025 18:42:39 GMT]]></title><description><![CDATA[<p dir="auto">The finish line for the next milestone is in sight — and every update brings us closer to a smoother, more feature-rich gameplay experience.</p>
]]></description><link>https://undeads.com/forum/post/4825</link><guid isPermaLink="true">https://undeads.com/forum/post/4825</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Mon, 15 Sep 2025 18:42:39 GMT</pubDate></item></channel></rss>