<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[🛠 Game Development Update — Backend Progress]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1754895576782-69b0e1fe-3cbb-4e74-aa8c-99cf78dbee3d-image.png" alt="69b0e1fe-3cbb-4e74-aa8c-99cf78dbee3d-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Our backend systems have been getting some major upgrades and fixes to support new features and smoother gameplay.<br />
<img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f4bb.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--computer" style="height:23px;width:auto;vertical-align:middle" title="💻" alt="💻" /> Backend Development</p>
<p dir="auto"><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/2705.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--white_check_mark" style="height:23px;width:auto;vertical-align:middle" title="✅" alt="✅" /> Done:</p>
<pre><code>Added Melee Attack sets configurations via Configuration API

Added Melee Attack sets configurations in Admin Panel

Fixed buying updates bug

Fixed currency purchase bug

Fixed Admin Panel Shop proposals page bugs

Added UniqueName cache to prevent duplicate configuration names

Fixed Shop Proposals sync issue with S3 feed

Added scattering mechanic fields to Weapon Configurations
</code></pre>
<p dir="auto"><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f504.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--arrows_counterclockwise" style="height:23px;width:auto;vertical-align:middle" title="🔄" alt="🔄" /> In Progress:</p>
<pre><code>Fixing real-money purchase request bug (currently returning 404)
</code></pre>
<p dir="auto"><img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f4a1.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--bulb" style="height:23px;width:auto;vertical-align:middle" title="💡" alt="💡" /> Next Steps:<br />
Once the real-money purchase issue is resolved, we’ll move toward integrating backend changes with the latest gameplay systems, ensuring stability across all in-game transactions and admin tools.</p>
]]></description><link>https://undeads.com/forum/topic/684/game-development-update-backend-progress</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 05:48:23 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/684.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 11 Aug 2025 06:59:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 🛠 Game Development Update — Backend Progress on Mon, 11 Aug 2025 19:00:15 GMT]]></title><description><![CDATA[<p dir="auto">This is the kind of behind-the-scenes work that players rarely see but feel the impact of every single day. Fixing currency purchase bugs and real-money transaction errors is especially important — nothing kills immersion faster than losing progress due to payment issues.<br />
It’s also encouraging to see that you’re not just patching, but adding new capabilities like the Melee Attack sets configuration via both API and Admin Panel. That kind of dual-access design is huge for flexibility and speed in live operations. Once the 404 purchase bug is gone, I imagine the integration with gameplay systems is going to make in-game economy flows much more reliable. Looking forward to seeing how these changes improve the day-to-day player experience.</p>
]]></description><link>https://undeads.com/forum/post/2400</link><guid isPermaLink="true">https://undeads.com/forum/post/2400</guid><dc:creator><![CDATA[Nahid Hossen]]></dc:creator><pubDate>Mon, 11 Aug 2025 19:00:15 GMT</pubDate></item><item><title><![CDATA[Reply to 🛠 Game Development Update — Backend Progress on Mon, 11 Aug 2025 18:58:31 GMT]]></title><description><![CDATA[<p dir="auto">Really appreciate the detailed transparency here — backend updates often go unnoticed compared to flashy gameplay changes, but these fixes are the backbone of a smooth experience for everyone. The addition of the UniqueName cache is a smart move; duplicate configs can cause so many unexpected bugs in live environments, so this should prevent a whole category of headaches down the road.<br />
Also glad to see the S3 sync issue fixed for Shop Proposals — I’ve seen similar feed sync problems in other projects, and they can be a nightmare for both devs and players. Curious to know if the scattering mechanic fields in weapon configs will allow for more unique weapon behavior in upcoming patches? That could open up some fun balancing possibilities.</p>
]]></description><link>https://undeads.com/forum/post/2398</link><guid isPermaLink="true">https://undeads.com/forum/post/2398</guid><dc:creator><![CDATA[Rimon Khan]]></dc:creator><pubDate>Mon, 11 Aug 2025 18:58:31 GMT</pubDate></item></channel></rss>